Youre a Super Player! We Hope Well See You Again. Mario and Staff.
Super Mario Bros.
Cheats, codes, hints, tips, tricks, Easter eggs and game help
Go along Game Play
When the â€Å"Game Over†screen appears, hold the
button. Keep this button held when the title screen appears and press to proceed at the last world where you lot left off. This cheat tin can also be accomplished past holding at the title screen and pressing twice or by holding and and pressing at the â€Å"Game Over†screen.Fireworks
For fireworks to announced at the end of the level, leap through the flagpole when the last digit on the timer is a 1,
or 6.Have fire ability while small
At the terminate of any boss level except for the final level, make sure y'all are Super Mario and leap onto the axe object at the end of the bridge at the same case as also striking the Koopa boss. You will flash as if you have been hit, but remain as Super Mario. In the next level, collecting a blossom will make you smaller, however, you will still be able to throw fireballs. This cheat can also exist accomplished if you bound onto an already-released flower at the same moment as being hit by an enemy. You volition have shrunk in size at the same time equally receiving fire power, thus assuasive you to throw fireballs while small.
Alternating Music
For alternating music in the boss levels, collect an invincibility star towards the end of the level earlier the boss level and so that you are all the same invincible while passing through the flagpole at the cease. In the boss level that follows, you will still be invincible at the offset, but afterwards the invincibilty runs out, the music will render to normal level music rather than boss level music.
100 Lives
At the end of World 1-iii, you'll reach a pyramid with a koopa walking down at y'all. Carefully spring on the left side of its shell, pinning it. Practice this once more and again and each time you lot striking it, you lot will receive an extra life. But practise not go over 100 lives.
Warp Zones
Earth | Location |
---|---|
World ane-2 | Towards the finish of the underground section, jump onto the moving platform and jump right upward to the meridian of the screen so you are standing on the brick ceiling. Keep running along the brick ceiling, past the pipe where yous would normally exit. You will eventually come up to a room with 3 pipes, allowing you to warp to World ii, 3 or 4. |
World 1-2 | About the exit pipe at the end of the underground section in Globe 1-2, break the second to final and third to terminal blocks from the edge higher up the go out pipe, but not the i closest to the piping (You will need to be Super Mario or Fire Mario to do this). Stand up on top of the get out pipe archway every bit far left as y'all can without falling off. Hold DOWN to hunker and go on this push held while you lot press A to jump and press RIGHT as Mario is about to reach the height of his spring, making him brush his back against the kickoff from last cake remaining at the meridian, simply not breaking it. Mario should then brainstorm walking through the wall, accessing a warp area with iii pipes. Normally, going down any of these pipes volition take you to Earth -1, even so, if done very quickly, you can warp to World 5 via the middle piping. If this has worked, the words "Welcome to Warp Zone" and the number 5 will appear above this pipe upon inbound. |
Globe four-2 | At the first set of 2 platforms, you volition run into iii blocks floating in the air to the right of these platforms. Stand directly under the infinite to the left of the first of these blocks and jump, revealing a block under that infinite. Stand direct nether the second block and leap, revealing another cake. Stand directly under the 3rd block and jump once more, revealing yet some other block. Now, bound onto the third block that you lot just revealed, then jump to the second block that yous just revealed. Move as close to the left as you lot tin without falling off this block, then jump again. You will then hit the second block that already existed and a beanstalk volition come out. Climb the beanstalk to observe a warp zone, allowing you to warp to Earth 6, seven or eight. |
Earth four-two | In the undercover section, notice your way upward to the very top of the screen, like in World i-two, so that you are continuing on the ceiling bricks. Run along to the end of the level, past the pipe where you would normally exit and you should come to a warp zone, allowing you to warp to Earth five. |
Earth 5-ane | When you get to the first pipage, walk back well-nigh 10 steps, then jump, revealing an invisible block. Jump onto this block, so hit the block on your right. A beanstalk should so appear. Climb the beanstalk to find a globe total of coins with a warp zone at the terminate allowing you to warp to Globe half dozen, 7 or 8. |
World -ane
About the exit pipe at the end of the underground section in World 1-2, suspension the 2d to last and third to last blocks from the border to a higher place the exit pipe, merely not the one closest to the pipe (You will need to be Super Mario or Fire Mario to practice this). Stand on top of the exit pipe archway as far left as you tin can without falling off. Hold
to crouch and keep this button held while you press to jump and press equally Mario is near to reach the peak of his leap, making him brush his back against the beginning from last block remaining at the top, simply not breaking information technology. Mario should then begin walking through the wall, accessing a warp expanse with 3 pipes, taking you to Globe -1.Jump over the flagpole
In World 3-three, spring onto the moveable platforms near the flagpole and look until the closest one is at its highest point before jumping towards the flagpole. If you have enough height, you will jump over the flagpole and exist able to proceed running past the castle into a never-ending world.
Pro Action Replay Codes
This cheat requires the Pro Activeness Replay cheat device.
Effect | Code |
---|---|
Invincibility and always able to fire | 0007 56FF |
Infinite Lives | 0007 5A02 |
Freeze Timer | 0007 FA04 |
E'er take 99 Coins | 0007 EE99 |
Start on Globe 1-2 | 0007 6002 |
Different World | 0000 E8AC |
Game Genie Codes
Some of these codes may merely work on the Super Mario Bros/Duck Hunt multi-cart.
This cheat requires the Game Genie cheat device.
Effect | Lawmaking |
---|---|
Space Lives | SXIOPO |
Begin the game with 9 lives | AATOZE |
Brainstorm the game with six lives | IATOZA |
Begin the game with 1 life | AATOZA |
Actor 1 starts with eight lives and Player ii with three | VATOLE |
Have no damage from most enemies | PAASNO or PAZSSO |
Take no damage from touching enemies | UAYIUA |
Invincibility | SSASSA or UATIUE |
Invincibility for first ten seconds plus extra time on timer | GUAOPO |
Able to move through walls and floors | AEAAAE |
Able to move through enemies | UATIUA |
Enemies can motion through walls and pipes | PIATYP |
Start with 900 on the timer | VGYOKK |
Kickoff with 460 on the timer | LEAOPO |
Get-go with 150 on timer and 30 seconds of invincibility | YNAOPO |
Kickoff with 600 on timer and 10 seconds of invincibility | LXAOPP |
Start with 995 on timer and xx seconds of invincibility | GVAOPP |
Timer counts upward | VVAANY |
Higher jumping from standing beginning only | APZLGK |
College jumping from running simply | TPZLTG |
Higher jumping from turbo running only | GPZUAG |
Actress high jumping from standing commencement simply | APZLGG |
Actress loftier jumping from running simply | APZLTG |
Extra loftier jumping from turbo running only | GAZUAG |
Extremely high jumping | AETLTK |
Extremely high jumping from a continuing start | AETLIK |
Jump college and longer | AEAENT |
Variable jump heights | YETLYG or PETLYG |
Leap over flagpole | VTPOZI |
Walk past flagpole | AITOSA |
Float from standing start | YAZULG |
Float from a running offset | YAZUIG |
Bladder from turbo running simply | YAZUYG |
Always Float | GETLYG |
Always Float for long fourth dimension | PAZULG |
Slow Walking | OVAAAE |
Keep fire ability on selection-upward | PAZSKO |
Ever Super | OZTLLX + AATLGZ + SZLIVO |
E'er Swimming | PAKOPPAA or PIGOAP |
Always swimming in higher up ground worlds | SYLOGK |
Ever swimming in some worlds | NTLOGK |
Always swimming and start halfway through | AAGOPO |
E'er Sliding | VTTNYA |
Always Crouching | VGANYA |
Get bigger when walking | VTLNYA |
Go bigger when jumping | VGANZA |
Go smaller when jumping | VGANPA |
E'er change size | VTLNGA |
Fast leg movement | VTYNYA |
Run and bound at the same fourth dimension | VGANAA |
Showtime the level swimming | NLTOGK |
Unusable pipes are upside down | ANTOSA |
Able to easily access World -1 at finish of Earth ane-2 | LEAOGK |
Invisibility | ZSNENT |
Backgrounds and objects invisible | OKGASA or AXAENT |
Enemies Invisible simply are destroyed when you bear on them | KEATPE |
Gain lives from jumping on enemies | KEATZE |
Removes virtually holes | SVPOUU |
Removes or relocates most enemies | TSLIIT or SYLOKG |
Removes all enemies | TSPIIT |
Freeze most enemies | AALLEY |
Different Enemies | VGLOKK |
Different Enemies in Earth one-1 | KTLOKK |
Different enemies in Some Wevels | YSYENT |
Enemies follow you | GNATUE |
No castles | STPONE |
No obstacles afterward first pipe | NTPOLS |
Begin the game on Globe 1-2 | NGPOKG |
Begin the game on Earth ii | YSAOPE + YEAOZA + PEAPYA |
Brainstorm the game on World two-i | PLZOKG or PLZOKK or ILAPKK |
Begin the game on Earth 3 | YSAOPE + YEAOZA + ZEAPYA or NGZOKK + PIGAOP |
Begin the game on World 3-i | PLAPKG |
Begin the game on Globe 4 | YSAOPE + YEAOZA + LEAPYA |
Begin the game on World 5 | YSAOPE + YEAOZA + GEAPYA or VTPOKG |
Brainstorm the game on Earth 6 | YSAOPE + YEAOZA + IEAPYA or NTPOKK |
Begin the game on World vii | YSAOPE + YEAOZA + TEAPYA |
Begin the game on Earth 8 | YSAOPE + YEAOZA + YEAPYA |
Turn Globe 1-ane into Globe 4-iii with water | EIPOKK |
Cloud World | OXOOKK or OVPAIE + NNPOKG |
Data feedback mode | PGAOAA |
Plough everything into a run off | PGAOGG (Works best if used with the "Data feedback mode" lawmaking) |
Different Globe | PAAPIK |
Different World | NVAOGK |
Unlike World | LAOKK |
Different Earth | PLAOKG |
Different World | ASAENT |
Different Globe | OLAOKK |
Different World | NVPOKG |
Different World | NNPOKG |
Dissimilar World | ONZOGG |
Unlike World | PLLOVG |
Unlike Globe | VTPOZG |
Different World | NGPOKK |
Different World | ASAENT + LSTETA |
Different Globe | VTZOZK |
Dissimilar World | TTLEXP |
Different World | VGAOKK + PIGAOP |
Different World | VGPOKG |
Different World | VTPOKK |
Unlike Globe | ASAOGG + PIGAOP |
Unlike World | VGAOGG + ZLAOKK |
Different World | TEGOGG |
Dissimilar World | PLAOKK |
Different World | LSAENT + ZLGOKG |
Different World | ASAENT + NTPOPI |
Different World | ASAENT + NTPOZT |
Different World | OLZPKG |
Different World | YSAENV |
Different World 1-i | TTPOZG |
Different Globe 1-one | TPPOZG |
Different Globe 1-one and 1-ii | TAAPIG |
Different World 1-1 and i-ii | PAAPIK |
Different Globe with no castle at stop | NTPOLT |
Dissimilar Worlds | ASAEVT |
Different Worlds | ASAENP |
Different Worlds | YLAOKK |
Different Worlds and always pond | YLAOKK + ILAPKK |
Different Worlds with money rooms when y'all fall downward holes | VGAOPO |
Different Worlds upon pressing RESET | PLGOKG |
Lots more than coins in Globe 1-1 | NTPOPT |
Play World i-1 with different or no enemies | VTLOKK |
i betoken worth 1 000 000 points | NYTELN |
Hold A on controller 2 to motility Mario anywhere | GSAENT |
Hold A on controller 1 to move Mario anywhere | ISAENT |
Play in Darkness | ASTETE |
Play in Black and White | NEPELA |
Offset objects | NTPOLE |
Unable to shoot | EAZLIT |
Reveal hidden blocks | STPENT |
Falling 200 Point symbols | VTLNKA |
Enemies have hammers in World 1-i | NIYNEE |
Enemies on blocks won't autumn | TEYVPA |
"Level Select". Enter this code, and then play through the new world (0-i) that you lot are placed in. Swim past the beginning pipe yous see and keep going until you run across water at the bottom of the screen. Swim over the blocks above this water merely become down and backwards a petty to drop downwardly through the little opening in the blocks that leads to the lesser of the screen. Proceed the level on this platform and after the message is displayed, press | to enter the Level Select screen. Press at the Level Select screen to choose a level (as seen at the top of the screen), so press .YSAOPE + YEAOZA |
Hint: Actress life in World iii-ii
In Globe iii-2, there is an island located towards the middle of the level. The island has a pole with a brick above information technology. To the right of this island there are Koopa Troopas. Hit the first Koopa Troopa twice so that it moves to the right, hit the other Koopa Troopas. This will give y'all an extra life if performed correctly. You accept to wait slightly later y'all hit it so that by the time you get to the last group of turtles the beat out is off the screen. The shell volition then bounciness off of the piping and come up back at you, hitting the last group of turtles in the process. If done correctly the extra life audio will exist heard.
Hint: Moonwalk
In World 4-2, enter as small Mario and press the
button to hitting the box that is located after several ledges. And so, run all the way to the left edge of the screen while still belongings the push the unabridged time. When Mario gets the mushroom, he will appear to practice a moonwalk.Hint: Bound over the flagpole
In Globe 3-iii (and possibly in Globe seven-2), there are two platforms that movement up and down at the end before the flag. Stand on the left platform until y'all reach a point where it is prophylactic to jump onto the right platform. Leap onto the right platform, then await until it gets to its highest betoken before jumping towards the flagpole. If washed correctly, yous will jump over the flagpole and tin can keep walking past it. Notation: If yous walk to the right of the castle, a never-ending wall will appear as you lot go along to walk.
Glitch: Disappearing Star
In World 1-1, hit the brick that has the star in information technology institute halfway through the level. Before it goes off-screen, hit the highest Question Marking cake seen on screen. When the item comes out (mushroom or flower), the star volition disappear. This as well may exist done in other levels.
Game Genie Codes (Habitation Brew)
Contributed by: Marcus Farley
This cheat requires the Game Genie crook device.
Effect | Lawmaking |
---|---|
Let Mario to go down every piping on every level | AGAPPT |
Invincibility | XXPPPO |
Strange World | VNLPOG |
Strange World | ENLPOG |
Strange World | YNLPOG |
Strange World | GNLPOG |
Strange World | PNLPOG |
Strange Earth | STPPOK |
Strange World | TNLPOG |
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Source: https://www.consoledatabase.com/cheats/nes/supermariobros/
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